Οπτικοποίηση Εκπαιδευτικών Σεναρίων στο πεδίο των Φυσικών Επιστημών με δυνατότητες διαδραστικής παιχνιδοποίησης (Gamification) και animation


Σωτήριος Αγγελίνας
Resumen

Το άρθρο επικεντρώνεται στις δυνατότητες που δίνουν διαδραστικές εφαρμογές animation παιχνιδιών επαυξημένης πραγματικότητας στην εκπαιδευτική διαδικασία.


Εξετάστηκαν αρχικά οι δυνατότητες της επαυξημένης πραγματικότητας σε θεωρητικό υπόβαθρο και εντοπίστηκαν τα παιδαγωγικά οφέλη από την χρήση της στην εκπαιδευτική διαδικασία και οι πιθανοί περιορισμοί που υπάρχουν.


Ερευνήθηκε η συμβολή του διαδραστικού animation στην εκπαίδευση των Φυσικών επιστημών και αναλύθηκαν οι δυνατότητες που παρέχουν οι προσομοιώσεις μέσω επαυξημένης πραγματικότητας.


Παρουσιάστηκε ο όρος της παιχνιδοποίησης και αναφέρθηκαν τα πλεονεκτήματα από την χρήση και την εφαρμογή των μηχανισμών παιχνιδοποίησης στην διαδικασία της εκπαίδευσης.


Τα συμπεράσματα που προέκυψαν μέσω της ποιοτικής έρευνας που πραγματοποιήθηκε, βοήθησαν στο να δημιουργηθεί μια πιλοτική εφαρμογή επαυξημένης πραγματικότητας με χρήση διαδραστικού animation με στοιχεία παιχνιδοποίησης.

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